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  2. Press Kit

Way to Go

Vincent Morisset
2015

Description

Shorter Description

Press Review

Awards

VR Presentations

Technologies

Platforms

Preface

Team

Images

From left to right: Caroline Robert, Philippe Lambert, Édouard Lanctôt-Benoit, Vincent Morisset

Gif

Trailer

Credits

Creation AATOAA
Directed and shot by Vincent Morisset
Music and sounds Philippe Lambert
Creative coding and technology Édouard Lanctôt-Benoit
Animations, drawings, macro videos and costumes Caroline Robert
Rotoscopy and tracking Brandon Blommaert
Additional masking Gregory Kaufman
Texts Sean Michaels
The characters in the video are Philippe Lambert, Édouard Lanctôt-Benoit, Vincent Morisset & Caroline Robert
Shot in Mauricie, Eastern Townships, the Laurentians and on the Mount Royal.
Made in Montreal in 2014.

Production NATIONAL FILM BOARD OF CANADA
Executive Producer Hugues Sweeney
Head of Production Marie-Pier Gauthier
Head of Technologies Martin Viau
Editorial Manager Valérie Darveau
Administrator Marie-Andrée Bonneau
Production Coordinators Dominique Brunet, Caroline Fournier & Perrine Bral
Clerk, Interactive Productions Angel Carpio
Marketing Manager Jenny Thibault
Assisted by Karine Sévigny
Information Technology Sergiu Raul Suciu
Press Relations Nadine Viau
Technical Coordinator Mira Mailhot
Sound Recording Geoff Mitchell
Legal Services Christian Pitchen

Coproduction FRANCE TÉLÉVISIONS NOUVELLES ÉCRITURES
Boris Razon, Voyelle Acker & Cécile Deyon
Production Administrator Sandrine Miguirian
Communication Officer Antoine Allard
Technical Advisor Emmanuel Souillat

Special thanks to Antoine Avril, Sach Baylin-Stern, Marc Bell, Andre Bendahan, Henri Bernadet, Matthieu Beaumont, Mario Bouchard, Monique Bourdon, Marie-Ève Brisson, Isabelle Brouillette, Frederic Chamberland, Victoria Catherine Chan, Marc-André Chaput, Chloé Fortin, Piero Frescobaldi, Aaron Koblin, Catherine Leduc, Jean-Guy Morisset, Jérémie Morisset, Paul Morisset, Ravenne Portail, Claudette Raymond, Yves Renaud, Chris Robertson, Dominic St-Amant, Laurence Simard, Monique Simard, Serge Simard, François Turcotte, Unit9, David Valiquette.



Press Relations

  • Nadine Viau
    Publicist – Montreal
    Cell.: 514-458-9745
    n.viau@nfb.ca

  • About AATOAA

    AATOAA (pronounced “à toi”, meaning “yours” but also “your turn” in French) is a Montreal-based studio dedicated to original productions. For over a decade, the small team — an internationally acclaimed dream squad — has been recasting how we experience the Internet, music videos, virtual reality, video games, album artwork and films. They’ve worked with Arcade Fire, Google, Sigur Ros, Red Bull and Skrillex. The studio has been awarded with an Emmy, the Art Directors Club Tomorrow Award, six Webbys and the FWA People’s Choice Award.

  • About the NFB

    The National Film Board of Canada (NFB) is one of the world’s leading digital content hubs, creating groundbreaking interactive documentaries and animation, mobile content, installations and participatory experiences. NFB interactive productions and digital platforms have won 100 awards, including 21 Webbys. To access this award-winning content and discover the work of NFB creators, visit NFB.ca, download its apps for mobile devices or visit NFB Pause.

  • About France Télévisions Nouvelles écritures

    Three years after its creation, the direction of new writing and transmedia of France Télévisions opens a new chapter in its history.
    With 90 online programs, 45 ongoing projects, almost 100 hours of available video, more than 400,000 dedicated players, and 27 awards, its strategy is now divided into three areas:
    1- Develop large collective narratives or public service campaigns with France Télévisions channels.
    2- Introduce original audio-visual works by uncovering new and unknown paths, including fiction through “Studio 4”, documentaries through “Infracourts”, or rerouted news on social networks.
    3- Push narrative researchever further by integrating game and its inner workings into narration, by extending creation to networks and encouraging participation, and, especially, by grounding more and more programs in real life—outside and on the streets. Binaural recording and Oculus head-mounted displays have made it possible for new forms of immersive experiences and installations to take place. Spaces can now be reinvented through apps and augmented reality. Why? To ultimately change our perception of the world and to endow it with additional senses or dimensions, which, in turn, can change us. There are infinite creative horizons opening on the fringes of life and its representations. We scan these horizons with great exhilaration.
    nouvelles-ecritures.francetv.fr