Draw Me Close
Written and directed by Jordan Tannahill.
A co-production between the National Film Board of Canada and the National Theatre of Great Britain, in association with the National Arts Centre.
2019
Virtual Reality Performance
Selections and Awards
NOVEMBER 2 – DECEMBER 12, SOULPEPPER THEATRE, TORONTO, CANADA
www.soulpepper.ca/performances/draw-me-close
Trailer
Short Synopsis
Draw Me Close blurs the worlds of live performance, virtual reality and animation to create a vivid memoir about the relationship between a mother and her son charting twenty-five years of love, learning and loss . Weaving theatrical storytelling with new forms of technology, the individual immersive experience allows the audience member to take the part of the protagonist, Jordan, inside a live, animated world.
The experience is by award-winning playwright and filmmaker Jordan Tannahill, and is a co-production between the National Film Board of Canada and the National Theatre’s Immersive Storytelling Studio.
www.drawmeclo.se
Medium Synopsis
Draw Me Close blurs the worlds of live performance, virtual reality and animation to create a vivid memoir about the relationship between a mother and her son charting twenty-five years of love, learning and loss. Weaving theatrical storytelling with new forms of technology, the individual immersive experience allows the audience member to take the part of the protagonist, Jordan, inside a live, animated world.
The experience is by award-winning playwright and filmmaker Jordan Tannahill, and is a co-production between the National Film Board of Canada and the National Theatre’s Immersive Storytelling Studio.
This spellbinding immersive experience is brought to life through live performance combined with a real-time motion capture system transforming an ordinary room into a captivating 3D interactive virtual world. The audience member enters the performance space and puts on a VR headset. They enter Jordan’s childhood home and move from room to room, navigating seamlessly through a world that is both physical and virtual. They are guided by Jordan’s mother, played by an actress. As the mother engages with the audience member in the physical world, her movements are translated by motion capture into the virtual world. What results is a disarmingly intimate and enthrallingly one-on-one performance that charts the lifelong relationship between a mother and her son.
Long Synopsis
Long Synopsis
Draw Me Close blurs the worlds of live performance, virtual reality and animation to create a vivid memoir about the relationship between a mother and her son charting twenty-five years of love, learning and loss. Weaving theatrical storytelling with new forms of technology, the individual immersive experience allows the audience member to take the part of the protagonist, Jordan, inside a live, animated world.
The experience is by award-winning playwright and filmmaker Jordan Tannahill, and is a co-production between the National Film Board of Canada and the National Theatre’s Immersive Storytelling Studio.
This spellbinding immersive experience is brought to life through live performance combined with a real-time motion capture system transforming an ordinary room into a captivating 3D interactive virtual world. The audience member enters the performance space and puts on a VR headset. They enter Jordan’s childhood home and move from room to room, navigating seamlessly through a world that is both physical and virtual. They are guided by Jordan’s mother, played by an actress. As the mother engages with the audience member in the physical world, her movements are translated by motion capture into the virtual world. What results is a disarmingly intimate and enthrallingly one-on-one performance that charts the lifelong relationship between a mother and her son.
Earlier work-in-progress versions of the piece were presented at the Tribeca Film Festival and the Venice International Film Festival in 2017, where it was met with critical and audience acclaim. The show was performed in previews at The Young Vic theatre in 2019.
Creator 's Statement
In the wake of my mother’s terminal cancer diagnosis, I became preoccupied with thoughts of the body and its ephemerality. About what the body accrues and carries with it through time, as an archive of memory and sensation. Trauma, touch, tenderness. And seeing as both my mother and I are artists (she’s an accomplished, amateur painter), I thought about art-making as a salve against mortality. A way of extending the body even further, beyond itself, through time.
When I was approached by the National Film Board of Canada and the National Theatre to explore virtual reality through my lenses as a theatre maker, these thoughts were top of mind. And there was something about virtual reality that seemed to strike at the very heart of these questions about the body, death, and the nature of memory. For one, I was struck by the way virtual reality could mimic the sensation of traversing through the landscape of memory or dream; where you can be standing in your bedroom as a five-year-old one moment, but then turn and suddenly be fifteen and standing in your kitchen. Or how a glass of water on the table can seem so tangible in one second but then when you look back down at it, it is no longer there. Or how someone might suddenly age years before your eyes. The slippages of time and space possible within virtual reality felt quite unique, in their intensity and immersive immediacy, than any other medium I had experienced, and I knew this was something I wanted to play with.
I also felt clear about the need to preserve three essential aspects of live performance. Firstly, the piece had to be truly live. Quite fundamentally, there had to be events unfolding in real time. Secondly, it had to have a sense of corporeality. As a theatre artist, I work with bodies in space; the bodies of the performers and the bodies of the audience. It felt important that the piece was an embodied experience; not something designed for a floating head as much VR seemed to be. Thirdly, the work had to be communal. The opportunity to gather and have a collective reckoning with others in a shared space is perhaps the most vital gift of theatre. Even in a one-to-one performance, there is a sacred exchange occurring.
All of this led me to the shape of Draw Me Close as it exists now: an intimate encounter between an audience member and an actress that charts a lifeline relationship between a mother and son. A piece that blends animation, virtual reality, live performance, scenography, and sound design to give life to the sublime agony of loving and inevitably losing those who have shaped us the most.
— Jordan Tannahill
Co-Development Text
What happens when an artist employs virtual reality, documentary and theatre to tell a story? More importantly, which stories can be told better by specifically bringing the three disciplines together?
This question was the impetus behind this unique collaboration between two internationally acclaimed organizations sharing a rich history in pushing the possibilities of storytelling: the National Film Board of Canada and the UK’s National Theatre.
During their inaugural three-week collaborative rapid-prototyping lab, theatre artists and creatives from both countries were engaged to develop work that combined creative documentary, theatre and VR production. The intent was to explore and advance the language of creative non-fiction immersive storytelling. Draw Me Close is the first project to come out of the lab.
“The NFB has a rich history of documentary storytelling and creative experimentation. We’re excited to bring that experience to bear to help define the language of creative non-fiction VR. This partnership with the National Theatre’s groundbreaking Immersive Storytelling Studio is an important part of our explorations in this space, and we are delighted by the unique possibilities opened up by combining the traditions of our respective organizations.”
– David Oppenheim, Producer, National Film Board of Canada, Ontario Studio
“Since preview performances of Draw Me Close at the Young Vic in 2019, the National Arts Centre’s Creation Fund has been an indispensable partner in helping us realize this touring version of the show. Along with SIRT’s key role as an R&D partner, the NAC’s support has allowed us to add the final creative and technical polishes to the show that we are proud to present with Soulpepper Theatre.”
– Anita Lee, Executive Producer, Draw Me Close, National Film Board of Canada, Ontario Studio
“Storytelling is the lifeblood of both our organizations, and the possibilities opened up by combining the traditions of our respective industries are very compelling. I have long admired the work of the NFB—they are one of the most critically acclaimed storytellers in the industry. It was very exciting to partner with them on this project and to explore together documentary theatre and verbatim theatre using these new forms of immersive storytelling.”
– Toby Coffey, Executive Producer, Draw Me Close, and Head of Digital Development at the National Theatre
For more information about the NFB, visit https://www.nfb.ca/ and http://onf-nfb.gc.ca/en/about-the-nfb/the-nfb-today/introduction/.
For more information about the National Theatre’s Immersive Storytelling Studio, visit https://www.nationaltheatre.org.uk/immersive/.
Images
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Team
Jordan Tannahill
Creator
Photo
Photo : Alejandro Santiago
Teva Harrison
Illustrator
Photo
Ollie Lindsey
Creative Director
Photo
David Oppenheim
Producer
Photo
Toby Coffey
Executive Producer
Photo
Anita Lee
Executive Producer
Photo
Credits
Presented by Soulpepper and the National Film Board of Canada
A National Film Board of Canada and National Theatre of Great Britain original co-production, in association with the National Arts Centre with the R&D participation of SIRT
STARRING
Caroline Gillis
Maggie Huculak
The role of the mother was devised with Tamzin Griffin
WRITTEN AND DIRECTED BY
Jordan Tannahill
PRODUCERS
David Oppenheim
Johanna Nicholls
EXECUTIVE PRODUCERS
Anita Lee
Toby Coffey
SET DESIGN
Andy Berry
Tom Paris
SOUND DESIGN
Gareth Fry
ILLUSTRATIONS
Teva Harrison
ADDITIONAL ILLUSTRATIONS
Olie Kay
LEAD DEVELOPER
Lukasz Ruminsky
CREATIVE TECHNOLOGY
All Seeing Eye
MOTION CAPTURE CONSULTANT
Aylwin Lo
RIGGING
Chris Nelder
PROJECT MANAGER
Olivia Amu
PRODUCTION SUPERVISOR
Marcus Matyas
PRODUCTION COORDINATORS
Jessica Jennings
Jennifer Bertling
TECHNICAL COORDINATOR
Kevin Riley
TECHNICAL ASSISTANT
Q’mal Labad Workman
RESEARCH & DEVELOPMENT
Wladyslaw Bronowicki
Mike Darmitz
Spencer Idenouye
STAGE MANAGER
Robert Harding
APPRENTICE STAGE MANAGER
Angela Mae Bago
VR AND MOCAP TECH:
Christina Borins
FOR THE NFB
MANAGER, STUDIO OPERATIONS:
Mark Wilson
STUDIO ADMINISTRATOR
Andrew Martin-Smith
LEGAL COUNSEL
Peter Kallianiotis
TOURING CONSULTANT
Colin Rivers
FOR THE NATIONAL THEATRE
ARTISTIC DIRECTOR
Rufus Norris
EXECUTIVE DIRECTOR
Lisa Burger
SENIOR MARKETING MANAGER
Aurora Lewis
PRESS OFFICE
Kathy Marsh
Ruth Green
COMPANY ADMINISTRATION MANAGER
Mary Carter
LITERARY CONTRACTS MANAGER
Claire Sclater
SOLICITOR
Christine Murray
GENERAL COUNSEL
Rebecca Thompson
HEAD OF PRODUCTION
Paul Handley
SOUND AND VIDEO RESOURCES TECHNICIAN
Elena Chrysopoulou
Clark Henry-Brown
PRODUCTION COORDINATORS
Benjamin Smith
FOR SOULPEPPER
EXECUTIVE DIRECTOR
Emma Stenning
ARTISTIC DIRECTOR
Weyni Mengesha
EXECUTIVE PRODUCER
Jonathan Heppner
PRODUCER
Mimi Warshaw
DIRECTOR OF MARKETING & COMMUNICATIONS
Peter Crighton
MEDIA & COMMUNICATIONS OFFICER
Milusha Copas
ASSOCIATE PRODUCTION MANAGER
Meg Woods
ASSOCIATE TECHNICAL DIRECTOR
Corey MacVicar
PRODUCTION ASSISTANT
Rhett Costin
HEAD CARPENTER
Andy Derives
HEAD OF PROPS
Lisa Nighswander
HEAD OF SCENIC
Paul Boddum
WARDROBE SUPPORT
Alessia Urbani
SENIOR MANAGER OF PATRON AND OPERATIONS SERVICES
Karen Turner
PATRON SERVICES MANAGER
Alan O’Meara
Media Relations
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About the NFB
Founded in 1939, the National Film Board of Canada (NFB) is a one-of-a-kind producer, co-producer and distributor of distinctive, engaging, relevant and innovative documentary and animated films. As a talent incubator, it is one of the world’s leading creative centres. The NFB has enabled Canadians to tell and hear each other’s stories for over eight decades, and its films are a reliable and accessible educational resource. The NFB is also recognized around the world for its expertise in preservation and conservation, and for its rich and vibrant collection of works, which form a pillar of Canada’s cultural heritage. To date, the NFB has produced more than 14,000 works, 6,500 of which can be streamed free of charge at nfb.ca. The NFB and its productions and co-productions have earned over 7,000 awards, including 11 Oscars and an Honorary Academy Award for overall excellence in cinema.
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About the National Theatre
The National Theatre makes world-class theatre that is entertaining, challenging and inspiring, and they make it for everyone. The work the NT produces appeals to the widest possible audiences with new plays, musicals, re-imagined classics and new work for young audiences. The NT’s work is seen in the West End, on tour throughout the UK and internationally, and in collaborations and co-productions with partners across the country. Through NT Live, they broadcast some of the best of British theatre to over 2,500 venues in 65 countries around the world. The NT’s Immersive Storytelling Studio examines how virtual reality, mixed reality and other emerging technologies can widen and enhance the NT’s remit to be a pioneer of dramatic storytelling and to enable an audience to stand in the shoes of another. Accenture is the National Theatre’s ‘Partner for Innovation’ and supporter of the Immersive Storytelling Studio. They are providing both financial and in-kind support to enable digital innovation and will use their digital strategy and delivery expertise to help the Studio create unique, immersive theatrical experiences. nationaltheatre.org.uk
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About Soulpepper Theatre
Located in its multi-venue home, the Young Centre for the Performing Arts in Toronto’s Distillery Historic District, Soulpepper is Canada’s leading artist-driven theatre company. We believe that vital stories can connect us all and that they can motivate us toward social change. Soulpepper traditionally produces a year-round season of over 500 events, and plays a civic role in our community through free education programs, Community Conversations, artist training, and environmental sustainability initiatives. Soulpepper strives to ensure theatre is accessible to all by offering ASL interpretation, Relaxed Performances, as well as free tickets to frontline workers and those under 25 years old. During COVID, Soulpepper has adapted to digital platforms, offering over 50 hours of free shareable content, including play readings, workshops, interviews, and concerts. To learn more about Soulpepper, visit soulpepper.ca.